Monday, June 10, 2013

E3 Prediction Videos

Microsoft's conference is in just a few minutes.  Hey - just enough time for a few more speculative predictions/wishes.  What would I like to see to make this E3 the best possible?  Watch these videos:

Part 1: Microsoft


Part 2: Sony

Part 3: Third Parties


Part 4: Nintendo

Sunday, June 9, 2013

Super Mario!

I've been working on a series of videos exploring the 2D Super Mario games.  The idea is to get through them all before the Nintendo Direct on Tuesday morning.  Here's the most recent couple, I've got another coming today and then one more tomorrow.  Enjoy!




Friday, June 7, 2013

Xbox 1 Online-Used-Game-Restrictions Are Bull Sh*t

Yesterday the full details of Microsoft's restrictions on used games were revealed.  They completely suck.  I made this video about it, without any preparation.  It was completely extemporaneous.  So I apologize for rambling a bit and not making my points as articulately as I'd like... but I think my passion makes up for it, right?  Anyway, enjoy:


Friday, May 31, 2013

Support "The Untold History of Japanese Games"!

I recently discovered a new kickstarter that all the hardcore gamers should support.  I made a video about it:



Until next time paisanos!

Sunday, May 26, 2013

Insert Coin to Continue

Kachink, Kachink.

That was my 50 cents.  You know what I could stand to be better at?  Managing all the different digital output I create, so that it all ties together in any coherent way.  Case in point: this blog.  I have been very remiss, letting my blog languish without an update for 6 months.  Let me explain how that happened:

First I started writing a couple of lengthy, complex articles.  These articles are still in progress even now.  I bit off a bit more than I could chew though, relative to the time I had to work on them.  Feeling a bit discouraged about that I decided I should start writing shorter, faster paced articles commenting on current events in gaming.  The idea was that these articles could keep the blog from stagnating while I worked on longer, more abstract essays.  Problem is, even that I couldn't do.  I'd start writing on a topic and it would start losing relevancy as days went by, so then I'd try to fold some new events into it to make it all seem a bit more current, and that would delay the article even more and so forth.  Several aborted editorials about current event type topics exist on my hard drive.

Then, unrelated, I decided to start making videos of me playing and discussing some games.  These I posted on YouTube.  These videos are faster to make than the articles I was writing, but even then I had trouble keeping up with just the video output I expected.  The problem is my job and my school were keeping me pretty busy.  I barely had any extra time for the blog or the youtube channel.  Carving out even just a few hours a week for that was difficult.

Hey you know what would have been smart?  Posting the YouTube videos I was making here.  Why didn't I think of that for months?  I have no idea!  But I thought of it a few weeks ago and now I'm getting around to doing it.

Similarly last week I decided to start recording commentary videos to cover my reactions to current gaming events.  Currently these videos are both a bit too long and a bit too low quality, but I'll be trying to improve them over time.  So I'm posting those here too.

This is the backlog of YouTube videos I've made.  I have a couple of written pieces I'm ready to post here as well.  Beyond that, this is what I'm thinking right now for this blog going forward:  I'll continue making videos, both commentary and gameplay, but I will now post those here as soon as they go up.  This should result in a more steady output to this blog.  Additionally I will continue posting lengthier essays/articles here, but those will be relatively infrequent (as they are now).

Anyway, hopefully that explains what's been going on.  Without further ado, here is my YouTube backlog:






Okay so that's that. Now, here are my commentary videos.  Only two so far.  I've had some issues with audio/video syncing that I'm trying to resolve.  For now though, enjoy my radio-ready voice and unrelated but delightful facial movements.




Okay, that does for now!  Until next time.